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Sony Liking The Look Of LittleBigPlanet 3D

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Written by Connor Beaton, published 25th August 2010

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Ray Maguire, CEO of Sony Computer Entertainment Europe, revealed at the Edinburgh Interactive Festival earlier today that Sony had performed a lot of R&D into 3D development which involved testing games such as LittleBigPlanet in 3D to see how it improved gameplay. They noted that the fixed-angle camera actually lent itself well to 3D, making the game more intuitive and fun, and decreasing the number of depth-based mistakes you can make while playing the game.

The results of the tests indicated that 3D in games improves gameplay as well as visual clarity; in racing games, distances could be perceived better and players had improved accuracy, and in some games the enhanced sense of speed and depth added to the game majorly. We played Gran Turismo 5 in 3D and can definitely agree that the level of immersion is much, much higher than with a regular 2D racer. In action games, it also helps process information quicker and provide more visual cues.

You can read more about the event in Edinburgh on our event page here.

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